Visut

Downloads

Playing CBT – more game options

The various game files are available for download as additional games for the Playing CBT box. I recommend printing the game files, playing them in your office or clinic and printing them for your children/patients so that they may have a fun way to practice at home and teach their family the new language acquired in the sessions.

Emotions Bingo (for groups)

Emotion bingo game
Size1.43 MB
Downloaded13 times
Last Updated16.10.2018
Download

Bingo game 2
Size1.44 MB
Downloaded8 times
Last Updated16.10.2018
Download

 

Instructions:

Objective: associating between events and emotions and understanding that it is the emotion which affects thought and not the event itself.

Option 1: Take the Playing CBT event cards and emotion board (I recommend downloading, printing and laminating the board for repeated use with multiple participants).

Read out loud a random event. The first child to come up with a corresponding emotion together with a good explanation about their choice, receives a token and places it on that emotion.

The first child to cover six emotions in one horizontal row or two adjacent columns is the winner.

Each board contains a blank face, for emotions that are not depicted on the board.

 

Option 2: You may play the same game with the thought cards – Take the Playing CBT thought cards and emotions board.

Read out loud a random thought from the card deck (you may use just the negative thoughts or all thoughts together).

The first participant who identifies the emotion says its name and places a token on the corresponding illustration.

The first child to cover six emotions in one horizontal row or two adjacent columns is the winner.

Note: make sure the children make proper associations of thoughts and emotions.


Thinking Traps Bingo

Thinking Traps Bingo
Size1.34 MB
Downloaded9 times
Last Updated18.10.2018
Download

Game Instructions

Therapy objective: introduction to thinking traps and their corresponding thoughts.

Game objective: be the first to identify all thinking traps (5 or 10 traps).

 

Print the thinking traps sheet (it’s best to laminate the sheet before cutting, for multiple use). Cut the sheet to obtain two thinking traps boards.

Give each participant one thinking traps board.

Take the negative thoughts card deck and read aloud the negative thought on the first card. The first participant to identify the thinking trap that corresponds with the negative thought and provide a good explanation for the connection they made, takes the thought card and places it on the corresponding trap.

The game continues until one of the participants identified 5 traps or all 10 traps.

You may find explanations for each trap on the thinking traps strip.

Winner: The first to identify all thinking traps.


 

Mixing Thoughts Game Instructions

Therapy objective: identifying automatic thoughts and generating cognitive flexibility.

Game objective: get to the finish square first.

 

Game preparation:

  • Negative thoughts cards, coping thoughts cards.
  • Game board – I recommend photocopying and laminating the board for repeated use with multiple participants.
  • Pawns – Emos.

 

Game instructions:

Each participant chooses an Emo and states the emotion that corresponds to their chosen Emo.

Roll the dice and move your pawn according to the number on the dice.

If you land on a boy / girl with a blue bubble – take a coping thought from the coping thought cards and proceed according to the number on the square.

If you land on a boy / girl with a red bubble – take a negative thought card from the negative thought cards and move back according to the number on the square.

If you land on square with a red dice, complete the task according to the number on the dice:

  1. Take 3 thought cards from the deck of negative thoughts, any thought that corresponds with your Emo allows you to advance one square.
  2. Take a coping thought, think of a situation where it can help you, and advance two squares.
  3. Take a negative thought, match it with a coping thought – found a good one? Advance one square. Couldn’t think of a coping thought? Go back 3 squares.
  4. You can’t cope with the situation – move your pawn to the nearest square with a coping thought that will help you feel better.
  5. You fell into a whirlwind of thoughts – miss one turn.
  6. Move to the nearest square with a pawn on it (before or behind your pawn).

 

Winner – The first to get to the finish square.

 

Playing CBT